MiniTimer
本文最后更新于 210 天前,其中的信息可能已经有所发展或是发生改变。
using System;
using System.Diagnostics;
using System.Threading;

public class MiniTimer
{
    private bool enabled;
    private Thread thread;
    private readonly AutoResetEvent are = new(false);
    private readonly Stopwatch stopwatch = new();

    public event EventHandler Elapsed;

    public bool Enabled
    {
        get => enabled;
        set
        {
            enabled = value;
            if (enabled)
                StartTimer();
            else
                StopTimer();
        }
    }

    public int Interval { get; set; }

    public bool IsRunning => thread != null && thread.IsAlive;

    public void Start() => Enabled = true;

    public void Stop() => Enabled = false;

    public void Wait() => thread?.Join();

    public void StopAndWait()
    {
        Stop();
        Wait();
    }

    private void StartTimer()
    {
        if (!IsRunning)
        {
            thread = new Thread(TimerThread);
            thread.Start();
        }
    }

    private void StopTimer()
    {
        if (IsRunning)
        {
            are.Set();
        }
    }

    private void TimerThread()
    {
        while (enabled)
        {
            stopwatch.Restart();
            Elapsed?.Invoke(this, EventArgs.Empty);
            are.WaitOne(Math.Max(Interval - (int)stopwatch.ElapsedMilliseconds, 0));
        }
    }
}
作者:AlexSJC
本文采用 CC BY-NC-ND 4.0 许可协议
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Source: github.com/k4yt3x/flowerhd
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